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Ghostrunner logo
Ghostrunner logo






ghostrunner logo

You might take the right side and have to deal with a machine gun enemy and a long path before you can get to him. There’s often multiple entry points to any given encounter that each come with their own challenges. Ghostrunner rarely stays on one theme for too long, and as a result the combat feels impeccably paced and never feels like it's running out of ideas.īest of all is the amount of flexibility each combat scenario offers. Pretty much every level introduces something new into the mix, whether it’s an environmental mechanic like grind rails that completely change up how you navigate through a level, a temporary powerup such as a slow down that allows you to deal with a group of enemies that would otherwise be nearly impossible to take on without dying, or a shield battery that must be destroyed first in order to deal with the rest of the enemies in an encounter. Ghostrunner does an amazing job of always keeping its action fresh.Ghostrunner does an amazing job of always keeping its action fresh, and not just by periodically adding in new enemy types.

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After I got used to dealing with those, then I had to learn how to deal with shielded enemies that could only be hit from behind. Just when I got comfortable dodging and deflecting the bullets of the single-shot pistol wielding enemies, I had to deal with machine gun wielding soldiers that forced me to keep moving if I wanted to survive long enough to be able to hit them while they were reloading.

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Those basic enemies aren’t your only foes for long though, and one of the best things about Ghostrunner is how your adversaries always rise to meet your growing skills and abilities.

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Chaining all of these abilities together created a wonderful flow of movement that allowed me to nearly effortlessly close the distance between me and the more basic enemies before satisfyingly slicing them in half. The Ghostrunner can run along walls, slide down slopes with great speed, and also utilize a quick dash that can be held down to slow down time and alter the direction of his momentum in mid-air. The only main weapon in Ghostrunner is a sword, though your speed and mobility options are weapons unto themselves. Of course, the action is what you’re really here for – and if you’ve got a thing for lightning quick, reflex intensive, high risk/high reward combat that gets decided with just a single strike, then Ghostrunner was made just for you. That gives you the choice to either stop and listen intently to what’s being said, or to just push on through the various parkour heavy platforming challenges that typically accompany any long exposition dumps. There’s a lot of well acted dialogue in Ghostrunner, but it all plays out via conversations that happen in the head of the main character. What’s especially great though is how the storytelling almost never slows down the fast pace of this six to eight hour campaign. It’s a predictable tale, but the story is nonetheless well told and respectably voice acted. Guided by the disembodied voice of an old man known as The Architect, the Ghostrunner gets wrapped up in an ongoing power struggle between the supposed rulers of this broken world, the efforts of a dying resistance, and the mystery of who he is. Taking place in a cyberpunk-themed post apocalypse, Ghostrunner tells the story of a cybernetically enhanced swordsmen who awakens after getting thrown out of a tower with little memory of what happened to him, who he is, or why he feels compelled to immediately plunge a sword into the poor soul waiting below him.








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